It's been like what, pshht, I don't know, almost 3 years since my last 40K post? And in the post before that I was talking about how much 40K I was going to play (spoiler alert: none). Where do I find myself since then? A ton of Mordheim, a smattering of other games like 1490 Doom, and a whole fleet of little ships. I guess I did play some Necromunda, which is in the same universe. Hated it though. So why am I picking these models up again? Well, the game group I play with all of the time is planning on slow grow campaign using One Page Rules (OPR) Grimdark Future, which is to say a simplified clone of 40K. I finally had an excuse to get some work done.
Space Dinosaur Miniatures
A Miniature Wargame Hobby Blog
Age of Sigmar Deathrattle marching across swamps
Hobby | A Graveyard of Splinters
Hobby | Mechanical Horrors of the Deep
Hobby | The Dead Ships with their Skeleton Crews
Dreadfleet is a game that to many was a disappointment. Instead of heralding the return of Man O' War, a game in which I am too young to have formed nostalgia towards, it was this odd little narrative boardgame/wargame hybrid. I've never played it, and to be honest it doesn't seem like a lot of people ever did, because I picked up a copy dirt cheap a few years ago. There is one place that the game excels in that I think most people can agree on: the models (and the game mat I guess, it is pretty cool...). Surprisingly, these models are fairly in scale with the 1/700 Black Seas models. While Black Seas is a historical game, they do have rules for some of the "standard" fantasy elements of maritime folklore, like sea serpents and krakens. The focus of today is on the Shadewraith, perhaps the best miniature rendition of a ghost ship that I've seen.
Hobby | Merchant Marine
Hobby | Black Seas Barbary State Reinforcements
Hobby | Black Seas HMS Indefatigable
Hobby | Black Seas La Princesa
Gaming | The Treasure Vault Mordheim Battle Report
What with vacations, getting covid, family visiting, and my kid learning to crawl, it has been a busy time. Not so much that I couldn't get any gaming in, but enough for me not to have the time to sit down and just hash out this post. I've managed to write this in bits and pieces though, enough now that I can finally hit that damn publish button. So without further belaboring, we have the end of a Mordheim campaign.
Gaming | Vampire Hunt Mordheim Battle Report
After surviving a rip-roaring boating adventure, my Lizardmen have made landfall in a strange part of town. Stranger still, the leader seems inexorably drawn towards the large, spooky structure in the center of the square. Undeterred, the rest of the warband follows them in as they trudge along. What awaits for our intrepid heroes....
