Recently, I ran some re-introductory games of X-Wing for my gaming group. Everyone has played before, but it has been some years. So many in fact, that the last time they played was first edition. To keep things easy, I decided to simplify matters and only fly pilot cards, no upgrades at all. Ordinarily I would say this logic is rather sound and helps avoid feels bad moments, but in this case I actually think it was a mistake.
Space Dinosaur Miniatures
A Miniature Wargame Hobby Blog
Age of Sigmar Deathrattle marching across swamps
How I Painted 3rd Edition Tyranids | Paint Recipe
Like many Tyranid enjoyers, I find the cover of the 3rd Edition Codex to be a particularly evocative cover. It just has this look to it that oozes aura and dread that a seething mass of ever-hungry aliens with exude. As such, when it came time to pick a color scheme for my escalation league Tyranids, it was an easy choice. I actually used the hobby section of the 4th Edition Codex to find the right colors, so don't ever get rid of your old books!
Gaming | Advance! 2026
Review | 1490 Doom
WIP | Tyranid Bioforms Detected
It's been like what, pshht, I don't know, almost 3 years since my last 40K post? And in the post before that I was talking about how much 40K I was going to play (spoiler alert: none). Where do I find myself since then? A ton of Mordheim, a smattering of other games like 1490 Doom, and a whole fleet of little ships. I guess I did play some Necromunda, which is in the same universe. Hated it though. So why am I picking these models up again? Well, the game group I play with all of the time is planning on slow grow campaign using One Page Rules (OPR) Grimdark Future, which is to say a simplified clone of 40K. I finally had an excuse to get some work done.
Hobby | A Graveyard of Splinters
Hobby | Mechanical Horrors of the Deep
Hobby | The Dead Ships with their Skeleton Crews
Dreadfleet is a game that to many was a disappointment. Instead of heralding the return of Man O' War, a game in which I am too young to have formed nostalgia towards, it was this odd little narrative boardgame/wargame hybrid. I've never played it, and to be honest it doesn't seem like a lot of people ever did, because I picked up a copy dirt cheap a few years ago. There is one place that the game excels in that I think most people can agree on: the models (and the game mat I guess, it is pretty cool...). Surprisingly, these models are fairly in scale with the 1/700 Black Seas models. While Black Seas is a historical game, they do have rules for some of the "standard" fantasy elements of maritime folklore, like sea serpents and krakens. The focus of today is on the Shadewraith, perhaps the best miniature rendition of a ghost ship that I've seen.
